Home plane: Plane of Ooze
Power level: Lesser
Alignment: Chaotic Evil
Portfolio: Filth, disease, toshers, mudlarks and hidden treasure
Cleric Alignments: Any Chaotic
Domains: Chaos, Ooze, Trickery, Water
Favored Weapon: Billhook (treat as Sickle)
"Now from all parts the swelling kennels flow,And bear their trophies with them as they go: Filth of all hues and colours seem to tell. What street they sail'd from, by their sight and smell; Sweepings from butchers' stalls, dung, guts and blood; Drown'd puppies, stinking sprats, all drenched in mud, Dead cats, and turnip tops, come tumbling down the flood." -Jonathan Swift
The vile god known as Gaffer Grime is the patron of corrupted water, disease and the worst filth of the sewers. He appears as a hugely fat man with a wide mouth and filthy beard. Though horribly evil, he occasionally takes a liking to people who dwell in or near sewers, especially those of the tosher and mudlark trades.
Clerics of Gaffer Grime are the scholars amongst scavengers, always ready with sage advice and rough lessons. There are no priestly raiments for clerics of Gaffer Grime, though a preference for stout boots and layers of clothing to hold off the damp are preferred. Holy symbols are a simple disc of shiny metal that has been gleaned from the muck.
THE CULT OF THE STINK
The Cult of The Stink is what passes for a church for Gaffer Grime. Its members are the downtrodden masses of poor in industrialized or otherwise overcrowded cities such as Kana, Huamato and Faladriad. Beggars, thieves, mudlarks, toshers, ferrymen and all who leave on waterways have members in the cult or at least pay their respects regularly. Humans, Orcs, Half-Orcs, Goblins and Gully Dwarves are the most common members. Monsters often associated with the cult are Carrion Crawlers, Rats, Monstrous Vermin, Ghouls, Ghasts, Scrags and Otyughs.
The Cult has shrines tucked away in secret corners of the sewer systems, with at least one major shrine dedicated to the god. Such shrines have at least one full-time guardian, with wandering defenders coming and going. The city-state of Kana is well aware of the cults existence, and more-or-less allows their presence in exchange for maintenance of the drainage system. The fact that abductions and occasional human sacrifice is conducted by the Cult is not made an issue of unless they abduct someone important. It's all very political.
Ooze Domain
This domain is all about oozes, creatures quite common in the slippery places holy to Gaffer Grime. Clerics of Ole Stinkwater who take this domain are considered disturbing even to other followers of the sewer god.
Granted Powers: Rebuke or command oozes as an evil cleric rebukes or commands undead. Use these abilities a total number of times per day equal to 3 + the character’s Charisma modifier.
1. Grease (Makes 10-ft. square or one object slippery.)
2. Melf's acid arrow (Ranged touch attack; 2d4 damage for 1 round + 1 round/three level.)
3. Poison (Touch deals 1d10 Con damage, repeats in 1 min.)
4. Rusting grasp (The caster's touch corrodes iron and alloys.)
5. Evard's black tentacles (1d4 +1/level tentacles grapple randomly within 15 ft.)
6. Transmute rock to mud (Transforms two 10-ft. cubes/level.)
7. Destruction (Kills subject and destroys remains.)
8. Power word, blind (Blinds 200 hp worth of creatures.)
9. Implosion (Kills one creature/round.)
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