“Never before had he known what shapeless black things
lurk and caper and flounder all through the aether, leering and grinning at
such voyagers as may pass, and sometimes feeling about with slimy paws when
some moving object excites their curiosity. These are the nameless larvae of
the Other Gods, and like them are blind and without mind, and possessed of
singular hungers and thirsts.”
-H. P.
Lovecraft. Dream Quest of Unknown Kadath
In the Cosmic Seas setting, mortal space explorers are constantly at risk from exposure to the dreaded Necrotic Energy. This life draining energy permeates the space between the worlds and is always seeking ways to drain the life and light from the worlds.
Necrotic Energy affects a
spherical area, radiating out from a source point. Necrotic Energy can extend
into solid objects with only lead offering protection from this energy. The closer one gets to the center of an area of necrotic
energy, the stronger the necrotic energy effect
becomes. Necrotic Energy entries list the maximum level of necrotic energy in
an area, as well as the radius out to which this necrotic energy level applies.
Each increment up to an equal length beyond that radius degrades the necrotic
energy strength by one level. For example, a source of high necrotic energy with
a radius of 20 feet creates a zone of medium radiation 21 feet to 40 feet from
the center in all directions, and a similar zone of low necrotic energy from 41
to 60 feet.
Necrotic Energy damage is
poison damage and any ability or spell that affects poison will, likewise,
affect necrotic energy damage. Creatures that are immune to poison damage take
no damage from necrotic energy, and creatures resistant to poison damage suffer
half the normal levels of exhaustion on a failed saving throw, rounding down.
Creatures that are exposed
to necrotic energy must make a saving throw each round or suffer levels of
exhaustion, as set out in the Necrotic Energy Damage table. If the saving throw
fails by 5 or more, the creature suffers more levels of exhaustion, as set out
in the Necrotic Energy Damage table.
TABLE: NECROTIC ENERGY DAMAGE
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Necrotic Energy Level
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Constitution Saving Throw DC
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Failed Saving Throw
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Failed Saving Throw by more than 5
|
Low
|
10
|
One level of exhaustion
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Two levels of exhaustion
|
Medium
|
15
|
Two levels of exhaustion
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Three levels of exhaustion
|
High
|
20
|
Three levels of exhaustion
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Four levels of exhaustion
|
Severe
|
25
|
Four levels of exhaustion
|
Five levels of exhaustion
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NOTES: Necrotic Energy is my answer to Radiation, and even as an in-game explanation for the cold of space. In the Cosmic Seas setting, horrid undead entities lurk in Space, and necrotic (negative) energy is an excellent catchall for the horribleness and danger of space travel.
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