Wednesday, February 12, 2020

MANGANI: Ape Folk of the Heroic Age


MANGANI (ORIGIN)
The Mangani (aka Alma, Squatch) are a species of higher apes that can be found around the world where they are traditionally associated with “Hairy Men” in local traditions. These creatures greatly resemble gorillas, but are completely bipedal and are as intelligent as a human. Mangani have a very physical society, appreciating muscle and endurance over intellectual pursuits. This has led them to jobs in which they can use their great strength, such as laborers, construction, soldiering, law enforcement and (unfortunately) crime.
The largest populations of Mangani live in the Congo and several “Lost World” regions, but a significant number can be found in British Columbia, New Shambhala and in Empire City. A few Mangani have moved to Caspak City on Caprona Island to act as scouts and translators for the US among the ape-like inhabitants of the Hollow Earth. Mangani are well represented in the Hero and Villain community, using their great physical power to great effect. Mangani surnames are their tribal names, and are a big deal to most Mangani. Some widespread tribal names are; Kerchak (the most numerous), Dzuteh, Malgash, Molak, Toyat, Kangamdi, Ungo, Miche, and Zutho.
Mangani is the name of a fictional species of great apes in the Tarzan novels of Edgar Rice Burroughs, and of the invented language used by these apes. In the invented language, Mangani (meaning "great-ape") is the apes' word for their own kind, although the term is also applied (with modifications) to humans. The Mangani are represented as the apes who foster and raise Tarzan (a real historic person in the setting).
Example Connections: Bouncers, Park Rangers, Street Gangs, Family Connections
Origin Skills: Athletics, Close Combat, Enigmas, Survival
Edges: Endurance (•••), Hardy (• to •••), Keen Smell (•), Superior Might (••), Tough Cookie (••)
Special (bonus): Brutish, Going Ape

  • Brutish: Although you are the size of a bulky human, you are treated as a Scale 2 being. This allows you to automatically succeed on all rolls to lift, throw, or move objects or characters of Size 1 or smaller. 
  • Going Ape. Whenever you are angry, surprised or otherwise excited you tend to grunt and hoot loudly, beating your chest and snarling. This draws attention and frightens people. You can resist the urge to act this way for one Scene on a successful Resolve roll.


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NOTES
This material is intended for use with the Trinity Continuum Rulebook by Onyx Path Publishing. If you would like to see more of this setting, including maps, creatures, NPCs and other tidbits, swing over to my Patreon. Follow, join, comment and contribute, and I will churn out material in greater amounts. 


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